SONIC DREAM TEAM
Part of the writing team for SEGA HARDlight’s title Sonic Dream Team, available via Apple Arcade.
(December 1st, 2022)
Part of the localization team adapting the rough Japanese-to-English text to a more comprehensive experience.
(November 8th, 2022)
Primary writer for the newest installment in the Sonic the Hedgehog videogame series.
SONIC FRONTIERS: CONVERGENCE
Writer for this prequel tie-in digital comic to Sonic Frontiers. Originally posted on the Sonic Series social media outlets.
DUNGEONS OF AETHER
Writer and Narrative Director for this Roguelite dungeon exploration RPG.
(June 23rd, 2022)
Wrote the scripts for the animations used in Story Mode.
RIVALS OF AETHER & SERIES
Writer and Narrative Director to the series begun with Rivals of Aether. Supervisor and manager of all story content, including the series bible.
Wrote approximately one third of the script including cutscenes and character dialogues for this platformer/RPG. This was then handed to the in-house story editor to be synchronized with the other contributing writers.
Localized the game’s Korean-to-English script. I rewrote dialogue in the cutscenes, in-betweens and in-game chatter for clarity and to better match established characterization. I wrote the script for the comic book-styled cutsenes. View the trailer here
SONIC BOOM: SHATTERED CRYSTAL
Wrote the script for “Sonic Boom – Prelude,” a short comic included on the game card for Sonic Boom: Shattered Crystal. I coordinated with the developers to write a story intended as a lead-in to the game’s story.
SONIC & THE SECRET RINGS
Wrote the script for “Sand, Spirits and Sonic Speed,” featured with the game Sonic and the Secret Rings. This motion-lite comic was included as a promotional bonus with game disks sold from Target stores. I additionally did the page breakdown art for the story.
I provided character voices for “Heibelgr” and “Lance” for iPhone port of “Vay” for SoMoGa Inc.