lalalei2001 wrote:Did they say what ports/systems would have the new stuff/emulations from scratch?
DudestofGuys wrote:Ryannumber1gamer wrote:As it is, it's a better legal alternative than buying each game separately on the eshop, but you'd get the exact same experience (with extra content from the RCW versions, mind!) by buying a used copy of the Anniversary Collection.
Razorsaw wrote:DudestofGuys wrote:Ryannumber1gamer wrote:As it is, it's a better legal alternative than buying each game separately on the eshop, but you'd get the exact same experience (with extra content from the RCW versions, mind!) by buying a used copy of the Anniversary Collection.
this feels really disingenuous. I can understand the dissatisfaction, but "the exact experience"? The Legacy Collection is flawed to a degree, certainly, but the performance in the Anniversary Collection is several orders of magnitude more worse, the music is even more hecked up, and the controls are backasswards, and that's all on top of being available on systems that are no longer commercially available, meaning the only people who it's an option for are people who still have or are willing to buy a Gamecube.
so.
yeah.
Not "the exact experience" by any metric.
Razorsaw wrote:DudestofGuys wrote:Ryannumber1gamer wrote:As it is, it's a better legal alternative than buying each game separately on the eshop, but you'd get the exact same experience (with extra content from the RCW versions, mind!) by buying a used copy of the Anniversary Collection.
this feels really disingenuous. I can understand the dissatisfaction, but "the exact experience"? The Legacy Collection is flawed to a degree, certainly, but the performance in the Anniversary Collection is several orders of magnitude more worse, the music is even more hecked up, and the controls are backasswards, and that's all on top of being available on systems that are no longer commercially available, meaning the only people who it's an option for are people who still have or are willing to buy a Gamecube.
so.
yeah.
Not "the exact experience" by any metric.
It's also on the PS2 and Xbox, where the controls were fixed. I have the Gamecube and PS2 ones because each one has a unique bonus feature--PS2 has the first episode of the Mega Man cartoon, and the Gamecube has a documentary. I think the XBox one had both.
But if you guys really want to know the full extent of Capcom's laziness. There's a little Mega Man collection that came out back in 1999. It's called Rockman Complete Works, and it features all six NES games, both with two variants. One where you can play it exactly how it was on NES with sprite flickering and such, and a Navi Mode, which basically added updated HUDs, new control features such as shoulder buttons for weapon switching, and fixing all six games to get rid of slowdown and sprite flickering. So why didn't Capcom used that as their base for Legacy Collection?
Razorsaw wrote:Complete Works isn't a collection, it's a series of remakes. They're alright for what they are, but they're about level with the Legacy Collection in terms of performance. They're also not really remakes in the vein of the Taxman Sonic releases, either, but are also emulated.
Razorsaw wrote:those are all also systems that aren't on the market.
Mavrickindigo wrote:Remember when Chrono Trigger DS came out with a new translation and extra content? People who already played the SNES and PSX version of the game a million times didn't buy it, or nearly not enough of them did, as Square cited its low sales as to why they don't make any more Chrono games.
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