Sam Z.G. wrote:There were several intense momoments of the preboot era, like: Jeofrey's trial and giref for his wife, Eggman insane, Scourge's abuse on the jail, the drama of sally's robotisation. For me this is what separated this comic form Soobydoo and ben10 adaptation books.
I do enjoy the humor and adventure note of today, but it's getting tiresome when there's not a reak feeling of danger and development. It looks that it's gonna be like this for a while.
Mordum wrote:MetalSkulkBane wrote:Technically it doesn't, but then why make new world in a first place?
I'd make the sincere argument that Boom's setting, between the games, cartoon, and comics, is actually way more well defined than the main games' ever have been. Lyric and D-Fekt are two distinct, visually interesting villains that aren't just the reuse of a stock archetype and the TV show and comics, set in the same general continuity and mythology, have a nice little society of supporting characters who AREN'T there to permeate the exact same type of thing we've already seen.
Mordum wrote:MetalSkulkBane wrote:Preboot said
It's catching on!And when we have Sonic Boom, a prequel to cartoon, that doesn't explain one thing about this new world, with story as basic as it gets. I mean, they added hub world with talking characters, that's perfect excuse to talk about Ancients or new world.
I have to ask though. Why does this matter?
Why does the setting really have to be explained? It's not like the main games have existed in any sort of consistent setting: they have vague backstory baggage from different game plots, but they're hardly a really developed setting.
Sam Z.G. wrote:There were several intense momoments of the preboot era, like: Jeofrey's trial and giref for his wife, Eggman insane, Scourge's abuse on the jail, the drama of sally's robotisation. For me this is what separated this comic form Soobydoo and ben10 adaptation books.
I do enjoy the humor and adventure note of today, but it's getting tiresome when there's not a reak feeling of danger and development. It looks that it's gonna be like this for a while.
SonicSoul wrote:Personally I thought all that stuff was boring.
I do enjoy the humor and adventure note of today, but it's getting tiresome when there's not a reak feeling of danger and development.
Personally I thought all that stuff was boring.
Village wrote:I would argue you are wrong, because none of those things have any actual effect or expound upon anything that happens in the cartoon, which is the main thing. Where nothing happens.
Question, why do you think so many people asked for shadow so much in boom,
There is no world or lore established as you said, because this has no effect on the cartoon or nore does the cartoon represent anything in the games. Nothing happens.
Because its interesting, having a developed setting is something i think sonic lacked, but the comics had for a while that kept them way more interesting than the games.
And to be honest, its good for business. The internet age has allowed for the almost instantaneous gain of knowledge of any subject you wish to get into. Which has made lore and fan bases way bigger than they have been, and it has been working its way into a myriad of things, over the years . It made MLP so big, having stakes.. and things happen, and people change. That they made the head writer on that thing start creating lore and stuff for its other franchises for girls and stuff, because it makes money. Having world for people to invest in allows for people to spend their cash and enjoy a pletheora of products, not just one. Why do you think super heroes movies got big all of a sudden. As soon as the world allowed for people to just google anything they were curious about in a super hero flick, Boom all of a sudden the almost century old unpenetrable Juggernaut known as super hero comics, were not only penetrable, but marketable. Now not only could you market your regulars easier, you could market heroes you could even dream of before. Like a racoon, a tree, an african king who wears a panther custom, and magical ex-surgeon dr who. Also aquaman, AQUAMAN. ahem.
Giving people something to invest their mind quarters into gets people to stick round, and buy things. And from the start that what boomed seemed like it was going to be.
Mordum wrote:.
MetalSkulkBane wrote:But ignoring that, does Boom needs lore, in any form? Cartoon doesn't.
Village wrote:MetalSkulkBane wrote:But ignoring that, does Boom needs lore, in any form? Cartoon doesn't.
I think it does, I think it being purely a comedy show is bad. Boom can be something hey could sell for a good long time, however if the show is the focus, and nothing happens, when the show stops... they can't sell anything else. Like many a smart business venture for children, the show isn't the point. The show is for advertising all your other stuff. But when the games aren't good, and the show isn't representing... anything else in this franchise. When the show goes off air... you can't do much of anything else. I think these things need to be working together, so if one goes, the rest can still be a thing. As of right now sonic boom looks like disjointed mess of things, not exactly working with each other, that doesn't seem like its going to last that long.
I want it to do good, the show is doing good. I want the games and toys to do super good too. It just doesn't seem like anyone is working together with anyone right now.
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