Mega Man #37 Previews

Forum devoted to Mega Man by Archie Comics.

Re: Mega Man #37 Previews

Postby lalalei2001 » Tue Feb 04, 2014 2:29 pm

That variant makes me depressed :( it's so sad
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Re: Mega Man #37 Previews

Postby TheFatPanda » Tue Feb 04, 2014 2:37 pm

Dear lord, I'm not even familiar with the Mega Man games and this is still making me excited.
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Re: Mega Man #37 Previews

Postby Mega Man Monthly » Tue Feb 04, 2014 2:57 pm

TheFatPanda wrote:Dear lord, I'm not even familiar with the Mega Man games and this is still making me excited.

And this, right here, is probably what Archie was shooting for. :)
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Re: Mega Man #37 Previews

Postby ReifuTD » Tue Feb 04, 2014 3:54 pm

Mavrickindigo wrote:Is Sigma the first reploid in the games? Because I'm reading the preview over here
http://www.bumbleking.com/forum/viewtop ... 15#p383135
and, well, you'll see.


That getting into an argument with a newly built advanced robot thing makes me thing of a story from I Robot that had this advanced robot built on a spacestation. No matter what the human told him the robot didn't beleive in the earth because from space the earth is just a speck of light just like all the other lights.
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Re: Mega Man #37 Previews

Postby lalalei2001 » Tue Feb 04, 2014 4:40 pm

ReifuTD wrote:
Mavrickindigo wrote:Is Sigma the first reploid in the games? Because I'm reading the preview over here
viewtopic.php?f=4&t=7234&start=15#p383135
and, well, you'll see.


That getting into an argument with a newly built advanced robot thing makes me thing of a story from I Robot that had this advanced robot built on a spacestation. No matter what the human told him the robot didn't beleive in the earth because from space the earth is just a speck of light just like all the other lights.


Ian weighed in on it and said for the comic, Sigma is not the first reploid.

viewtopic.php?f=6&t=7335&start=30#p382449

He elaborates more on it here

viewtopic.php?f=6&t=7335&start=30#p382463
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Re: Mega Man #37 Previews

Postby LBD_Nytetrayn » Tue Feb 04, 2014 10:30 pm

He's basing it on this, simple and plain as day.

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Re: Mega Man #37 Previews

Postby ReifuTD » Tue Feb 04, 2014 10:56 pm

lalalei2001 wrote:
ReifuTD wrote:
Mavrickindigo wrote:Is Sigma the first reploid in the games? Because I'm reading the preview over here
http://www.bumbleking.com/forum/viewtop ... 15#p383135
and, well, you'll see.


That getting into an argument with a newly built advanced robot thing makes me thing of a story from I Robot that had this advanced robot built on a spacestation. No matter what the human told him the robot didn't beleive in the earth because from space the earth is just a speck of light just like all the other lights.


Ian weighed in on it and said for the comic, Sigma is not the first reploid.

http://www.bumbleking.com/forum/viewtop ... 30#p382449

He elaborates more on it here

http://www.bumbleking.com/forum/viewtop ... 30#p382463


I'm talking about Dr.Cain in the preveiw pages.
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Re: Mega Man #37 Previews

Postby 009* » Sat Feb 08, 2014 2:53 am

Is it me or does the "First Reploid" there
Spoiler: show
look a lot like the Green Biker Dude?
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Re: Mega Man #37 Previews

Postby LBD_Nytetrayn » Sat Feb 08, 2014 3:11 am

Not really.

Reploid #3 from the good ending of MMX5, however...

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Re: Mega Man #37 Previews

Postby sonicray » Mon Feb 10, 2014 7:25 pm

Mega Man X? I havent even beaten the first one yet! :cry:
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Re: Mega Man #37 Previews

Postby lalalei2001 » Mon Feb 10, 2014 7:28 pm

sonicray wrote:Mega Man X? I havent even beaten the first one yet! :cry:


I beat MM1-10 but can't beat any bosses in X1 :(
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Re: Mega Man #37 Previews

Postby RadRed89 » Mon Feb 10, 2014 8:09 pm

...not even Chill Penquin? :o

Speaking as someone who's played both series, I've always found Mega Man X to be WAY easier than any Mega Man Classic game except maybe MM9 or MM10. The ability to dash and wall-jump make boss fights so much easier.
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Re: Mega Man #37 Previews

Postby SurrealBrain » Mon Feb 10, 2014 8:15 pm

Sigma's always a pain in the butt, especially in Mega Man X3. Hilariously, I couldn't believe how much easier it was to beat him as Zero in X4 and X6 (can't exactly remember X5, though I remember his first phase being hard no matter which character you were).
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Re: Mega Man #37 Previews

Postby lalalei2001 » Mon Feb 10, 2014 10:33 pm

I DID beat Chill Penguin, but it took a while ebcause I didn't realize wall-jumping was MANDATORY for boss fights. (and yet i somehow beat zero 4 and ZXA.)
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Re: Mega Man #37 Previews

Postby LBD_Nytetrayn » Tue Feb 11, 2014 1:17 am

It's not really mandatory, save for maybe a few, but it does make things a lot easier.

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