Dejimon11 wrote:I never got this questioned answered. Why should people fund this if Mighty No.9 isn't out yet? Yes the production of the game is finished but it isn't released and we don't know if the game will be good or not? Comcept hasn't proven their worth yet and the state of the kickstarter shows that people have a similar mentality.
I'll bite.
Due to the industry, a company can't hold off on producing nothing for months waiting to see how their finalized game turns out. What with employees and all. And I'm sure with all the vocal support for MML3, Inafune thought Red Ash was a sure thing.
While I do think Inafune didn't plan as well as he could have before presenting the kickstarter and made mistakes such as thinking he could get over two million for a PC game when the original Dash/Legend was PlayStation. He made steps to correct his problems. Such as making a realistic stretch goal for PS4 and showed pre-alpha gameplay to ease people. But people still complained. And I think some people are making a bigger deal out of wanting to see Mighty No 9 first than it should be.
Outside of principal, Mighty No 9 and Red Ash are apples and oranges. Mighty No 9 has no bearings on Red Ash aside from the main characters names from what we currently see. It's very easy to pick up Mega Man/Mega Man X and hate Legends or vice vesa. The same logic applies to Mighty No 9 and Red Ash.
Comcept has helped on some games already. If you already want to judge them for yourself. Such as Soul Sacrifice, Ninja Gaiden Z, and Azure Striker Gunvolt. Of course none of those were co-developed with Hyde Inc. And Mighty No 9 has a different team than Red Ash. Again, apples and oranges.
People have voiced wanting a Mega Man Legends 3, and Inafune offered up a spiritual successor, which isn't good enough to some. Which is fine, but for as much outpouring support a lot of Mega Man fans claimed to have when upset at Capcom for canceling MM3. The project should have already been funded. Maybe I'm wrong, maybe there's a cavalry somewhere in the distance waiting until the last day to give the game the desperate final push to fund it.