LBD_Nytetrayn wrote:Classic has some of that. To go by your Skiver example, Guts Man and Stone Man are supposed to be pals, though we never really get to see that in any of the games.
ReifuTD wrote:LBD_Nytetrayn wrote:Classic has some of that. To go by your Skiver example, Guts Man and Stone Man are supposed to be pals, though we never really get to see that in any of the games.
This is the reason why I want to see the Robot Museum as cannon in the comics. Other wise how the heck can Guts and Stone Man suppose interact since Stone man was made by Wily.
LBD_Nytetrayn wrote:One would assume they come off the line that way, but then you look at the existence of Reploid children, and start to wonder just what sort of life cycle these beings go through. They don't age as humans do-- not until much later, at any rate-- so what is the deal with Reploid children, then? It seems unlikely they learn and grow the same way as humans.
LilacDownDeep wrote:LBD_Nytetrayn wrote:One would assume they come off the line that way, but then you look at the existence of Reploid children, and start to wonder just what sort of life cycle these beings go through. They don't age as humans do-- not until much later, at any rate-- so what is the deal with Reploid children, then? It seems unlikely they learn and grow the same way as humans.
My headcanon is that they get redesigned and 'aged up' every few years. Expensive, but closer to how we visually see them. Or much later, they discovered 'self replicating nanites.' Which would explain Alia's changing hairstyles.
But that's just it: Headcanon. We don't know how Capcom deals with that stuff. As for adults coming off the line, I'd say they're pretty dull and emotionless when they start out, only starting to develop a personality when they start experiencing situations.
LilacDownDeep wrote:The whole 'Maverick Virus turns you crazy' and later reploids 'turning maverick at will' seemed so incredibly silly. I liked the concept of mavericks being 'advanced AIs who were breaking the law and turned crazy through some psychological means.' Or during the wars, having no choice if what Sting Chameleon's is true.
LilacDownDeep wrote: I think there was a list somewhere stating which reploids who were actually infected got killed and the list was actually pretty small (I mean, look at X4 where the entire Repliforce were considered Mavericks because Colonel said "No" thanks to Dragoon), and how many more got away with it…? That's Fridge Horror right there. If there was a Reploid who could 'imitate' Sociopathy…
Note that the Repliforce thing could be blown out of proportion for me because I'm not THAT much of an expert on the X series.
LBD_Nytetrayn wrote:I liked how the Fifth Series worked at an amusement park and did other odd jobs to help fund Wily's work in the Megamix manga.
LilacDownDeep wrote:My headcanon is that they get redesigned and 'aged up' every few years.
YamiNetto wrote:The viruses amplify negative impulses and ego-based synapses, similar to most human drugs (only, in this case, it's not a using circumstance). Arguably, this could tie into Maverick behavior should 'age' become a factor.
LBD_Nytetrayn wrote:The whole "at will" thing was some sort of rubbish anyway. I imagine they meant it in some sort of new way, but the fact is that the Hunters were established before the virus was even active.
YamiNetto wrote:All Colonel did was say that he would not drop his weapon on account of being an honorable soldier, not exhibiting behavior of revolt or intent to harm.
This all being said, this is just 'intellectual' headcanon.
YamiNetto wrote:I guess we can continue the age debate by saying Skiver, Stingray, Iris, Zero, X, Alia, and so forth are in the same 'age range' - I'd say between 18 and 21-23, with Zero and Skiver being the oldest, followed by Z, Alia, Iris and Stingray. Axl strikes me as a year or two younger than that, like 16. Same with Gungaroo and Hyenard, as they give off this feeling of them being the youngest in Red Alert (perhaps in the order of Gungaroo, Axl (both 16-ish), Hyenard (17-18), which seems logical).
El Veinte wrote:
Since reploids have "DNA programs" I would love to see reploid couples create their own children by mixing the DNA of the parents to create unique but genuinely related offspring. Though I supose mass-produced reploids having mass-produced DNA would lead to so many mass-produced children types around, which is what we tend to see in the games.
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