And here's the pitch... Your Archie StH comic ideas!

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Re: And here's the pitch... Your Archie StH comic ideas!

Postby Spectre the Hechidnat » Mon Aug 10, 2015 11:07 pm

Spectre the Hechidnat wrote:Sonic the Hedgehog ???-??? (Two Issues)
The Noble Huntress
While digging through ancient ruins in Soumerca, Drago and Razorklaw's Legion come across a most unexpected find: a functioning stasis capsule that is several thousand years old! Inside is Nimra Vidae*, a Saber-toothed Tiger who was once part of an ancient society of large Cats preceding the Felidae! Now that this huntress has been awakened, she sets out to finish the mission that the Knights of Aurora put her in stasis for in ages past: putting an end to the villainous Mammoth Mogul! But the Freedom Fighters know that no ordinary hunter can handle a dark wizard of Mogul's caliber, and Nimra has caught the eye of Razorklaw, who is looking for a Kommissar to whip his Legion into shape. Can our heroes help Nimra escape Razorklaw's grasp and keep her from fulfilling her veritable suicide mission? Plus, in Vendettas, we are introduced to another warrior with a vendetta against the Order of Ixis' surviving members: former Lord Gossamer and father of the fallen Arachne, Uma's husband ??? Arachnis!

*Named for the scientific name, Nimravidae, of a species of Saber-toothed cat.

Sonic Universe ??-?? (Four Issues)
Two on Two
While the Freedom Fighters are being hunted by various adversaries, our other heroes are in a pickle all their own! Knuckles and Shadow, so recently pitted against each other, must now join forces against Eclipse and his new ally: Thrash the Tasmanian Devil! Rouge and Omega are up against Wave and Storm of the Babylon Rogues, while Vector and Charmy must contend with Bark and Bean! As if that weren't enough, Espio must form an unlikely alliance with Honey the Cat to take on Nack the Weasel and the villainous Carrotia, while Mighty and Ray face Bearenger and Focke-Wulf. But these additional battles only deepen the mystery: what are the motives of Walker the Peacock? And what compels Sylvia the Scorpion's quest to bring him down?


Decided to make a couple of changes with regards to character names in these stories. First, I at long last have a name for Uma's husband, after discovering that her name is also the name of a Hindu goddess also known as Parvati:

Vishnu Arachnis

Also, decided that Sylvia, while a cute name, wasn't the best for a Sonic-verse scorpion, so I'm renaming her: Venom. Not the most original monniker perhaps, but I like it.

NxtWaltDisney wrote:Sonic The Hedgehog #350

The Chaos Wars: Prolouge

Sonic's homeworld is about to be engulfed in havoc & chaos by a slew of battles to come! Silver The Hedgehog & Gold The Tenrec travel back to Sonic's time to retrieve an object that might break all of reality! Unfortunately, the item winds up in the devious hands of the evil wizard, Ixis Nagus! With it, Nagus unleashes a devastating power on the planet, & manages to retrieve the all Chaos Emeralds, thanks to his new Ixis Knights! This draws the attention of the freedom fighters, G.U.N, & the Eggman Empire! The planet is about to become a warzone, as "The Chaos Wars" have begun.


Cool idea NxtWaltDisney.

On with the reboot!


Sonic the Hedgehog #57-60 (Four Issues)
Issue #57: Just a Walk in White Park
Having bested Robotnik's Egg Serpentleaf, the Knothole and Mercia Freedom Fighters divide into teams to challenge the threats to the Miracle Planet and Mercia. Old friends Sonic and Tails are at it again, but this time with Nicole, Rob O'The Hedge, Rotor, and Thorn the Lop for company! Their adventure takes them to the White Park Zone, where they face dangerous Badniks and decaying thrill rides all at once! But the real trial lies in the return of an old foe: Metal Sonic is back, and having salvaged a rocket built by Tails for Sonic's travel to Miracle Planet, he's out to avenge himself on the blue Hedgehog and any other hero foolish enough to get in his way!

Issue #58: I've Been Through Oil Desert on a Hog With No Name!
Sonic's party continues their trek to hunt down Robotnik, but go from the chill of White Park to the burning heat of Oil Desert! Rotor, not built for the heat, has to be helped along while his friends brave the treacherous terrain of the deadly refinery. However, when Robotnik makes his play in a robot assembled from junk, the Walrus mechanic shows that sometimes the best way to beat the heat is to bring your own to the party!

Issue #59: Built Like a Sky Fortress
The heroes of Knothole and Mercia have finally discovered Robotnik's true plan: to construct a brand new Death Egg around the Miracle Planet itself! Determined to stop this massive battle station before it gets in motion, they summon Tails' Tornado and Antoine's Twister planes to take to the sky-or rather, the Sky Fortress Zone! It's the two planes against Robotnik's massive flying fortress-not to mention Metal Sonic's new Metal Carrier!

Issue #60: The Metal and the Egg
Metal Sonic's not done yet, as Sonic finds out when he has to challenge him aboard the Death Egg Mk. II! First he must face the deadly robot while putting up with the ever annoying Dr. Robotnik-good thing he has Tails and company along! Then it's a race between the heroes and Metal while Robotnik retreats to prepare his final weapon: the monstrous Egg Heart! If Sonic and friends can destroy it, the Miracle Planet will be free to depart through time once again-if they fail, it's power will forever belong to the Eggman Empire...

Sonic Universe #57-60 (Four Issues)
Snakes and Demons
While their comrades hunt Robotnik, the remainder of the Knothole and Mercia Freedom Fighters band together to face a more local threat: the Mercia Egg Army Unit and its accompanying Badnik Horde! Unfortunately, the two teams have to get used to each other-not easy when Amy Rose is determined to prove herself better than Sally and thus win Sonic's affections! Fortunately, the (somewhat) cooler heads of Antoine D'Coolette, who is back on his home turf, and Bow Sparrow, who is eager to measure up to his mentor Rob, allow the two groups to face the challenge ahead. However, they'll have to be on their toes, for the local Egg Boss is one Lord Mordred Hood, a former adviser to Rob's father who now claims the throne for himself! And as if that weren't bad enough, the Mercia Badnik Horde includes giant robots known as G.O.O.N.s, who are directed in battle by a genius Horde Commander: the High Sheriff of Mercia, who is none other than Antoine's own Roboticized father! Can our Coyote hero face the father he has thought lost since the Great War, or will Sheriff trump Guardsmen to capture our heroes?

Sonic the Hedgehog #61-64
Long Live the King
The Freedom Fighters are feeling pretty good-they've destroyed another Death Egg, located another missing Robian, and have even recruited the ever-eager Amy Rose to their team! Unfortunately, they arrive home to find bad news from Sally's old caretaker Rosie and Sonic's Roboticized uncle Chuck Hedgehog waiting for them: Sally's father is slowly turning into crystal! Fearing it as a side effect of his time spent in the Void-one that Ixis Naugus managed to escape thanks to his powers-the two royal advisers task the young heroes with finding the legendary Crown of Acorns and restoring it to their monarch! It won't be an easy task, for Naugus and his lackeys Kodos and Uma Arachnis have their eyes on the royal treasure-and for reasons unknown, Sally and Tails aren't going with them!

Sonic Universe #61-64
On His Majesty's Secret Service
While their teammates search for the Crown of Acorns, Sally and Tails are tasked with leading a different team on a related mission: recovering the magical Sword of Acorns, last known to be aboard a royal transport that was shot down during the Great War! However, more daunting than the task of finding the missing artifact is working with a team of unknowns: the newly formed Royal Secret Service! While each operative has been handpicked by her father and his top counselors-including Royal Intelligence Chief Harvey who-Sally can't help but wonder if they'll be able to function as a team. It's bad enough she knows next to nothing about the shady Chameleon Valdez, the fierce but inexperienced Hershey Cat, and former Chaotix allies Heavy and Bomb. But when you throw in their commander Geoffrey St. John-a rather arrogant Skunk who alternates between dismissing the two Freedom Fighters for their youth and advertising his romantic interest in Sally-you have one motley crew going into action! And even if they can get past such villains as Mathias Poe the Raven, the Rabbit Enchantress, Damocles the Goat Elder, and the Cat Sorcerer*, can they deal with the surprising revelations about Sally's family that await them at the end?

*Based on the character known as Black Death in the early comics, but renamed to avoid confusion with the nu252 Black Arms version.
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Re: And here's the pitch... Your Archie StH comic ideas!

Postby NxtWaltDisney » Wed Aug 12, 2015 1:11 pm

Sonic Universe #100-103

Villains Unleashed

Part 1

After he regains his sentience, Metal Sonic rebels against Dr.Eggman, & makes his own plans for world domination. But in order to do so, he needs a team. So who does he (forcibly) recruit? The Hooligans, and Eclipse & his Dark Arms! Their first mission? Stealing the master emerald fragment found in G.U.N. HQ! And who steps up to stop them? Team Dark, that's who! However, the black ops trio might be getting more than what they bargained for...

Part 2

After mopping the floor with Team Dark & escaping with the M.E. Fragment, Metal Sonic's "Metal Menace Squadron", are moving to phase 2 of their plan: transform Metal Sonic to Neo Metal Sonic! Things get complicated though, as they run into the Chaotix and Honey The Cat! the heroes and villains clash until Ixis Nagus arrives to "assist" his fellow villains, but Eclipse smells a trap. Things are really starting to heat up!


Part 3

Chaos ensues, as our villains have escaped from our heroes twice now! Tensions begin to rise within the group as Eclipse callls out Nagus for helping them with an interior motive. However, Nagus makes an offer with the Metal Menace Squadron, that if they ally themselves with him, & help him retrieve the remaining master emerald shards, as well as the chaos emeralds, he'll grant them new powers that would make them unstoppable & riches beyond their wildest dreams! While the Hooligans consider Nagus's offer, Eclipse & his dark arms rebel against their allies & decide to take the shard for themselves!!! A fight breaks out between everyone, and Metal Sonic is about to unleash his Maximum Overdrive attack, until...a strange light appears and transports them to Lost Hex, where they encounter the Deadly Six!


Part 4

It's an all-out brawl between villains! The Deadly Six takes control of Metal Sonic, and turns him against his own squadron! Nagus & the Hooligans team up to fight back, while Eclipse and his Dark Arms stand firm against them! The battle wages on until, The Deadly Six get the master emerald shard, & render everyone else beaten, until Metal Sonic snatches from them! He's been pretending to being under their control! He takes the emerald shard & evolves into Neo Metal Sonic! Now it's Everyone else vs a supercharged Neo Metal Sonic! Who will survive this chaotic battle of villains?!?!
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Re: And here's the pitch... Your Archie StH comic ideas!

Postby Spectre the Hechidnat » Sat Aug 15, 2015 11:39 pm

Another gem, NxtWaltDisney-no pun intended. Now something that's just for fun:

Sonic Universe ??-?? (Four Issues)
Heroes of the Future
It's the crossover you never saw coming: the Light Mobius Future Freedom Fighters meet the Next Avengers! That's right, the children of the Avengers from the hit animated Marvel film are joining forces with the heroes of Mobius: 30 Years Later! When King Shadow goes dimension-hopping to find a means of destroying his hated enemies, he comes across the world of the Next Avengers-and a massive robot army with no leader! He quickly takes control, and brings the forces of Ultra City to Portal! Vastly outnumbered, the Future Freedom Fighters need help-good thing the Next Avengers are out to finish what they started and remove every last trace of Ultron's empire!


And the reboot never ends it goes on and on and on and onnnnn

Sonic the Hedgehog #65-68: Triple Trouble
Issue #65: The Hunt Begins...Again!
While their friends are dealing with the aftermath of their searches for the artifacts of Acorn, Sonic and Tails get a reading on Rotor's instruments: the Chaos Emeralds have returned! The search leads them to Eastside Island*, where a quick jaunt through the Great Turquoise Zone leads to a confrontation with Robotnik's Tart Turtle! Sadly, it seems that the bad doctor has learned of the Emeralds' whereabouts as well, and is determined to claim their power. If that weren't enough, Knuckles has showed up on Eastside and has been convinced that Sonic and Tails are not fitting protectors for the Emeralds, and so is determined to claim them even if he has to fight his previous allies! And to top it all off, the deadly mercenary Nack the Weasel is out to claim the Emeralds for Robotnik-unless he gets a better offer!

*A name I made up, based on the fact that Sonic Triple Trouble's location is never specified.

Issue #66: On a Train to the Jungle
Sonic and Tails' chase for the Emeralds leads them to the Sunset Park Zone, where Robotnik's Marvelous Train* is waiting to give them the last ride of their lives! Then their path takes them to Metal Jungle Zone**, where the only thing stranger than the ancient ruins is the plant life! But they'll need to stay on their toes, because the Egg Bagworm*** is looking to eliminate them on Robotnik's behalf! Speaking of the doctor, why isn't he taking a more personal hand in his latest conquest? Answer: because he's working on a brand new Death Egg!****

*A renamed version of the Marveshupopolous-gou...because that name makes absolutely no sense.
**Renamed Meta Junglira, because once again the original name doesn't really compute for me when it's so close to Metal Jungle.
***Basically the same deal as the previous two, but with the boss.
****The version seen in Sonic the Fighters.

Issue #67: Cold, Wet, and Tired
A jaunt through the Robotnik Winter Zone turns out to be no fun for our heroes, who must not only contend with the mighty Egg Penguin*, but also an avalanche-happy Knuckles! Worse yet, a trip to the Special Zone for the Chaos Emeralds leads to a full on confrontation with Nack, whose out to finish them off and claim the Emeralds for Robotnik-or rather, the reward Robotnik has promised him! Even if they can get past him, they must again contend with Knuckles in the Tidal Plant Zone, where Knuckles has the local tech-and Sonic's inability to swim-on his side!

*Giga Thomas "Pen"...yeah.

Issue #68: Atomic Destruction
The Atomic Destroyer Zone is the final stop on Eastside Island for our heroes, but also the most dangerous! Sonic will need more than Rocket Shoes if he's to take on Metal Sonic and a gauntlet of Robotnik's sinister machines! He'll have to work fast, because Robotnik has captured Knuckles and plans on taking him out once he's done with Sonic! But while the heroes and villains clash, who's keeping an eye on Nack and the Chaos Emeralds?

Sonic Universe #65-68: Tales of the Great War
Old title, new story! In the wake of the search for the Sword and Crown of Acorns, the only thing more astonishing than the fact that the artifacts were recovered successfully is that Sally's long-lost mother Alicia and older brother Elias were found with them! This leads to a heated confrontation between Sally and her father, one that Amy Rose unexpectedly finds herself listening in on! The epic tale of the Great War-a confrontation between the United Federation and the Kingdom of Acorn instigated by Robotnik and his allies, including the vile Ixis Naugus-thus unfolds! What secrets will be revealed? What new questions will be raised? You'll just have to wait and see!

Sonic the Hedgehog #69-72: Into the Underworld
Following the loss of the Chaos Emeralds to Nack and parting ways with Knuckles, Sonic and Tails set out to find the dangerous bounty hunter, alias "Fang the Sniper." However, as the criminal underworld of Mobius isn't exactly their strong suit, the pair recruit an old friend of Sonic's and his associates: the Chaotix Detective Agency! The unlikely team find themselves on a trail that leads them-of all places-to the Casino Night Zone on Westside Island! Sonic has visited this seedy district while the island was occupied by Robotnik's forces, and it's become home to some old adversaries of Tails and his other fellow Freedom Fighters: Mammoth Mogul and his Fearsome Foursome!

Sonic Universe #69-72: We Are Legion
While making his way back to Angel Island following the debacle of Triple Trouble, Knuckles comes across an unlikely band made up of faces new and familiar: Mighty and Ray with their new mentor Moss the Sloth and their charges, the archaeologist Relic the Pika and her robotic assistant Fixit. Having joined up with Moss to better prepare for future conflicts with Robotnik and his villainous hordes, the Armadillo and Flying Squirrel have hired themselves out to Relic to protect her as she searches the ancient ruins of Seaside Hill and Ocean Palace. A good thing too, because a mysterious cult of black-robed Mobians are combing the ruins as well. Joining his old and new friends, Knuckles goes up against the mysterious Dark Legion, in a confrontation that will force him to confront the dark side of his heritage...and an ancient evil known only as Enerjak...

Sonic the Hedgehog and Sonic Universe #73-76: Sonic the Fighters!
Sonic and Tails have found the Chaos Emeralds in the hands of Mammoth Mogul, but he's not going to give them up without a fight-or more accurately, a fighting tournament! If they are to claim them, one of them must face a gauntlet of fighters just as eager to claim the valuable and powerful gems for themselves! The Freedom Fighters can't afford to lose, as they need the Emeralds to power a craft designed by Tails in order to reach Robotnik's newest Death Egg, which is almost fully operational! As such, Vector and Charmy are sent to collect Knuckles and Amy to join Sonic and Tails in taking part in the tournament! They'll have their work cut out for them, as their opponents are nothing if not formidable, namely:

Segata Sanshiro, the legendary human fighter!
Nack the Weasel, out to recapture the Emeralds and sell them again for an even higher price!
Predator Hawk, the flying Foursome member whose past is tied to the dread Battle Bird Armada!
Honey the Cat, Amy's fashion idol and a tricky combatant!
Bean the Dynamite, a renegade member of the Battle Bird Armada with a dangerous explosive talent!
Flying Frog, the only green Mobian on Westside Island who may be more deranged than Bean!
Pane the Boar*, an ex-sailor with a chip on her shoulder and a mean left hook!
Lightning Lynx, a deadly warrior who has a bone to pick with Espio!
Bark the Polar Bear, a powerful warrior with an unexplained connection to Bean!
Sergeant Simian, the muscle of Mogul's Fearsome Foursome!
And the 6S-wait, since when do three robots count as a single combatant?!

If our heroes can triumph, they stand a chance of reaching the Death Egg, where a new Metal Sonic and Robotnik's latest robotic vehicle wait to challenge them. But solving one problem may simply foreshadow others, as Nack is looking to recruit some muscle as a precaution against running into our heroes again, and the 6S' involvement in Mogul's tournament has more than a little to do with Mogul taking Breezie the Hedgehog under his wing!

*Amy's opponent from the first round of the Chaos Emerald Championship, so-called because of her species and the name given by her creator, "Pane the Copyright Loophole."
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Re: And here's the pitch... Your Archie StH comic ideas!

Postby NxtWaltDisney » Wed Sep 02, 2015 1:51 pm

Spectre the Hechidnat wrote:Another gem, NxtWaltDisney-no pun intended. Now something that's just for fun:

Sonic Universe ??-?? (Four Issues)
Heroes of the Future
It's the crossover you never saw coming: the Light Mobius Future Freedom Fighters meet the Next Avengers! That's right, the children of the Avengers from the hit animated Marvel film are joining forces with the heroes of Mobius: 30 Years Later! When King Shadow goes dimension-hopping to find a means of destroying his hated enemies, he comes across the world of the Next Avengers-and a massive robot army with no leader! He quickly takes control, and brings the forces of Ultra City to Portal! Vastly outnumbered, the Future Freedom Fighters need help-good thing the Next Avengers are out to finish what they started and remove every last trace of Ultron's empire!


And the reboot never ends it goes on and on and on and onnnnn

Sonic the Hedgehog #65-68: Triple Trouble
Issue #65: The Hunt Begins...Again!
While their friends are dealing with the aftermath of their searches for the artifacts of Acorn, Sonic and Tails get a reading on Rotor's instruments: the Chaos Emeralds have returned! The search leads them to Eastside Island*, where a quick jaunt through the Great Turquoise Zone leads to a confrontation with Robotnik's Tart Turtle! Sadly, it seems that the bad doctor has learned of the Emeralds' whereabouts as well, and is determined to claim their power. If that weren't enough, Knuckles has showed up on Eastside and has been convinced that Sonic and Tails are not fitting protectors for the Emeralds, and so is determined to claim them even if he has to fight his previous allies! And to top it all off, the deadly mercenary Nack the Weasel is out to claim the Emeralds for Robotnik-unless he gets a better offer!

*A name I made up, based on the fact that Sonic Triple Trouble's location is never specified.

Issue #66: On a Train to the Jungle
Sonic and Tails' chase for the Emeralds leads them to the Sunset Park Zone, where Robotnik's Marvelous Train* is waiting to give them the last ride of their lives! Then their path takes them to Metal Jungle Zone**, where the only thing stranger than the ancient ruins is the plant life! But they'll need to stay on their toes, because the Egg Bagworm*** is looking to eliminate them on Robotnik's behalf! Speaking of the doctor, why isn't he taking a more personal hand in his latest conquest? Answer: because he's working on a brand new Death Egg!****

*A renamed version of the Marveshupopolous-gou...because that name makes absolutely no sense.
**Renamed Meta Junglira, because once again the original name doesn't really compute for me when it's so close to Metal Jungle.
***Basically the same deal as the previous two, but with the boss.
****The version seen in Sonic the Fighters.

Issue #67: Cold, Wet, and Tired
A jaunt through the Robotnik Winter Zone turns out to be no fun for our heroes, who must not only contend with the mighty Egg Penguin*, but also an avalanche-happy Knuckles! Worse yet, a trip to the Special Zone for the Chaos Emeralds leads to a full on confrontation with Nack, whose out to finish them off and claim the Emeralds for Robotnik-or rather, the reward Robotnik has promised him! Even if they can get past him, they must again contend with Knuckles in the Tidal Plant Zone, where Knuckles has the local tech-and Sonic's inability to swim-on his side!

*Giga Thomas "Pen"...yeah.

Issue #68: Atomic Destruction
The Atomic Destroyer Zone is the final stop on Eastside Island for our heroes, but also the most dangerous! Sonic will need more than Rocket Shoes if he's to take on Metal Sonic and a gauntlet of Robotnik's sinister machines! He'll have to work fast, because Robotnik has captured Knuckles and plans on taking him out once he's done with Sonic! But while the heroes and villains clash, who's keeping an eye on Nack and the Chaos Emeralds?

Sonic Universe #65-68: Tales of the Great War
Old title, new story! In the wake of the search for the Sword and Crown of Acorns, the only thing more astonishing than the fact that the artifacts were recovered successfully is that Sally's long-lost mother Alicia and older brother Elias were found with them! This leads to a heated confrontation between Sally and her father, one that Amy Rose unexpectedly finds herself listening in on! The epic tale of the Great War-a confrontation between the United Federation and the Kingdom of Acorn instigated by Robotnik and his allies, including the vile Ixis Naugus-thus unfolds! What secrets will be revealed? What new questions will be raised? You'll just have to wait and see!

Sonic the Hedgehog #69-72: Into the Underworld
Following the loss of the Chaos Emeralds to Nack and parting ways with Knuckles, Sonic and Tails set out to find the dangerous bounty hunter, alias "Fang the Sniper." However, as the criminal underworld of Mobius isn't exactly their strong suit, the pair recruit an old friend of Sonic's and his associates: the Chaotix Detective Agency! The unlikely team find themselves on a trail that leads them-of all places-to the Casino Night Zone on Westside Island! Sonic has visited this seedy district while the island was occupied by Robotnik's forces, and it's become home to some old adversaries of Tails and his other fellow Freedom Fighters: Mammoth Mogul and his Fearsome Foursome!

Sonic Universe #69-72: We Are Legion
While making his way back to Angel Island following the debacle of Triple Trouble, Knuckles comes across an unlikely band made up of faces new and familiar: Mighty and Ray with their new mentor Moss the Sloth and their charges, the archaeologist Relic the Pika and her robotic assistant Fixit. Having joined up with Moss to better prepare for future conflicts with Robotnik and his villainous hordes, the Armadillo and Flying Squirrel have hired themselves out to Relic to protect her as she searches the ancient ruins of Seaside Hill and Ocean Palace. A good thing too, because a mysterious cult of black-robed Mobians are combing the ruins as well. Joining his old and new friends, Knuckles goes up against the mysterious Dark Legion, in a confrontation that will force him to confront the dark side of his heritage...and an ancient evil known only as Enerjak...

Sonic the Hedgehog and Sonic Universe #73-76: Sonic the Fighters!
Sonic and Tails have found the Chaos Emeralds in the hands of Mammoth Mogul, but he's not going to give them up without a fight-or more accurately, a fighting tournament! If they are to claim them, one of them must face a gauntlet of fighters just as eager to claim the valuable and powerful gems for themselves! The Freedom Fighters can't afford to lose, as they need the Emeralds to power a craft designed by Tails in order to reach Robotnik's newest Death Egg, which is almost fully operational! As such, Vector and Charmy are sent to collect Knuckles and Amy to join Sonic and Tails in taking part in the tournament! They'll have their work cut out for them, as their opponents are nothing if not formidable, namely:

Segata Sanshiro, the legendary human fighter!
Nack the Weasel, out to recapture the Emeralds and sell them again for an even higher price!
Predator Hawk, the flying Foursome member whose past is tied to the dread Battle Bird Armada!
Honey the Cat, Amy's fashion idol and a tricky combatant!
Bean the Dynamite, a renegade member of the Battle Bird Armada with a dangerous explosive talent!
Flying Frog, the only green Mobian on Westside Island who may be more deranged than Bean!
Pane the Boar*, an ex-sailor with a chip on her shoulder and a mean left hook!
Lightning Lynx, a deadly warrior who has a bone to pick with Espio!
Bark the Polar Bear, a powerful warrior with an unexplained connection to Bean!
Sergeant Simian, the muscle of Mogul's Fearsome Foursome!
And the 6S-wait, since when do three robots count as a single combatant?!

If our heroes can triumph, they stand a chance of reaching the Death Egg, where a new Metal Sonic and Robotnik's latest robotic vehicle wait to challenge them. But solving one problem may simply foreshadow others, as Nack is looking to recruit some muscle as a precaution against running into our heroes again, and the 6S' involvement in Mogul's tournament has more than a little to do with Mogul taking Breezie the Hedgehog under his wing!

*Amy's opponent from the first round of the Chaos Emerald Championship, so-called because of her species and the name given by her creator, "Pane the Copyright Loophole."



You got some rare treasures yourself there, Spectre.


Sonic The Hedgehog #351-355
The Chaos Wars: Act 1: Deep Into Madness

#351: As Chaos Begins: Ixis Nagus has returned, & has unleashed his Ixis Knights upon the world! Silver & Gold enlists the help of Sonic & The Freedom Fighters to get the device back from Nagus that caused this! The solution: Defeat The Ixis Knights & retrieve the chaos emeralds from their bodies. The locations of the first 3 knights are Casino Park, Toy Kingdom, & Green Hill. Team Freedom( Sonic, Rotor, & Bunnie) head for Casino Park, Team Fighters( Antoine, Sally, and Silver+Gold) head for Toy Kingdom, & Team Rose(Amy, Big, and Cream & Cheese take Green Hill zone. The fight for the world has begun.

#352: The Ixis Knights Part 1: Team Freedom has arrived in Casino Park, where the first Ixis Knight has appeared, Ixis Dakkan, causing havoc with an army of Ixis-Drones! & things get worse when Breezie gets in the way of everything, & Rotor is not pleased at all. As for our other heroes, trouble brews as they run into Ixis Kolorra in Toy Kingdom, & Ixis Treyvoren in Green Hill Zone! What exactly are the Ixis Knights after? & who are the other 4 remaining knights? Sounds like a job for The Chaotix Detective Agency to look into! And G.U.N. has deployed Team Dark...along with Dr.Snively. Oh, Joy.

#353: The Ixis Knights Part 2: On Angel Island, Knuckles & Chaos struggle to defeat the powerful force that is Ixis Wakuto & his Ixis Drones, but no need to fear, 'cause The Chaotix are here! Then, in Grand Metropolis, Team Dark is ordered to eliminate Ixis Faust, but end up alining themselves with The Hooligans! Then, in the old remains of the Chemical Plant, The Babylon Rogues end up in a fight for survival against Ixis Grengo. & Finally, Mighty, Ray & Honey(who was their on business), defend the Rocky Jungle Zone against the forces of Ixis Zeyu. Just how strong are the Ixis Knights? & How will Silver & Gold fix this mess?

#354: Dark Deeds Within The Shadows: While his Ixis Knights take over the planet, Nagus searches for 3 specific objects that will help him gain total power over the world. Meanwhile, Dr.Eggman sends Metal Sonic to spy on the wizard to see what his plans are...Then, Team Freedom manage to defeat Ixis Dakken & retrieve the emerald, but not without Roto taking some serious injuries. As for Team Fighters, Ixis Kolorra proves to be a challenge, but Sally may have just found her weakness..

#355: Turning The Ties of War: Thanks to Sally's plan, Ixis Kolorra has been defeated & the emerald has been retrieved, while Team Rose defeats Ixis Treyvoren! However, Team Dark & the Hooligans, Knuckles & The Chaotix, & The Babylon Rogues struggle against the other Knights
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Re: And here's the pitch... Your Archie StH comic ideas!

Postby Ryannumber1gamer » Thu Sep 03, 2015 4:09 pm

Sonic Universe (??-??) - 4 Issues

Mr.Needlemouse in Countdown to Hyjinks!

Part 1: The Troublesome Eggman!

Mr.Needlemouse (Sonic) was on a date with his friend Miss.Needlemouse (Amy) when the bothersome Phantom Eggman suddenly attacks, capturing Mrs.Needlemouse! Mr.Needlemouse then goes and finds his good friend, Mr.Needlefox (Tails) as the two go on a new adventure to rescue Mrs.Needlemouse!. Along the way they run into their group of friends, The Freedom Savers! They join forces to go and stop Sonic's arch enemy!

Part 2: Through the Looking Glass!

While The Freedom Savers attempt to catch up to Mr.Needlemouse in their vehicle, Mr.Needlemouse meets a new enemy! Mr.Angrymouse! (Shadow). As Mr.Needlemouse gets ready to fight this Preposterous Imposter, Mr.Needlefox runs into Mr.Needlemouse's long time rival, Mr.Knucklemouse! (Knuckles).

Part 3: Oh No Mobo! There's a Robo!

After defeating Mr.Angrymouse and convincing Mr.Knucklemouse to join them on their latest adventure, Mr.Needlemouse and his band of misfits meet Phantom Eggman's new robot! Mr.Metalmouse! A robotic Mr.Needlemouse! In the meantime, The Phantom Eggman has almost finished his plan! He's found train tracks and he's trying to find rope! Meanwhile, The Freedom Savers are on their way to Eggman's train lair to stop his evil plan!

Part 4: Reunion

Mr.Needlemouse has managed to defeat his robotic doppelganger and him and his friends have caught up with the other Freedom Savers! But Eggman unleashes his final ace in the hole! A giant clockwork robot! As the Freedom Savers fight off the giant robot, Mr.Needlemouse runs to save Mrs.Needlemouse! Can the heroic hedgehog get to her in time?
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Re: And here's the pitch... Your Archie StH comic ideas!

Postby Spectre the Hechidnat » Sat Sep 05, 2015 10:44 pm

Not a bad piece of work yourself, NxtWaltDisney-I like the concept of the Ixis Knights, and with the exception of Ixis Faust their names are all quite inventive:

Dakkan
Kolorra
Treyvorren
Wakuto
Gregon
Zeyu

Did you draw them from anywhere or are they original ideas of yours?

I also liked your retro-cartoon style idea Ryannumber1gamer-I tried something similar but couldn't quite get it to flow. Now to continue my reboot series, with a few ideas I hope y'all will like involving bringing some old characters and concepts in.

Sonic the Hedgehog #77-80
Operation Infiltration
Sonic is feeling pretty good about life-he's just taken down his THIRD Death Egg, saved the Chaos Emeralds from evil hands yet again, and Dr. Robotnik's empire is crippled with the bad doctor himself nowhere to be found. However, there's still old wounds to be healed, not least of which the fact that many Roboticized Mobians are still missing in action, including Sonic and Tails' parents. A search through the few records of Robotnik's that they can find indicates a facility that may just be where their missing loved ones can be found. However, when they arrive, they find it to be a veritable slave factory run by a morbidly obese scientist with red-and-black eyes and a mechanical arm who claims to be Dr. Robotnik! And his second-in-command looks an awful lot like...Sonic?!

Sonic Universe #77-80
Angel Island Invaded
After the all-too brief distraction of Mogul's Chaos Emerald Championship, Knuckles the Echidna returns to Angel Island to ponder his recent encounter with the Dark Legion and Enerjak-members of his own people, whom he thought extinct. This troubling revelation is even worse than the presence of Relic the Pika and Fixit, whom Knuckles has reluctantly allowed to come to Angel Island with him. Unfortunately, they soon find that the island has other "visitors"-the Dark Legion has followed Knuckles home! But at the moment their focus is not on the Guardian or his motley allies, but on a handful of their own who have deserted their ranks! Realizing that a band of Mobians need help if they are to stand against a cyborg cult, Knuckles reluctantly seeks out these refugees to see if they are willing to join forces. But to do that, he'll have to deal with a fighter as brash and hard-headed and himself, though admittedly far prettier, who calls herself Julie-Su...

Sonic the Hedgehog #81-84
Wrath of the Reject
Welcome to Flicky Island! Sonic arrives on the mysterious home of the magical Flicky birds in pursuit of Robotnik Jr.-the villainous "son" of Dr. Robotnik whose misshapen form was rejected by his creator. However, in the true Robotnik's absence, Junior has set out to claim Flicky Island for his "father" in an effort to win his affection, particularly after his previous failure with Pseudo Sonic. As such, he begins imprisoning and Roboticizing the Flickies, hoping to use them to track down the Chaos Emeralds! But Sonic isn't about to let innocent creatures be exploited, and neither are his fellow Freedom Fighters! From Green Grove to Diamond Dust, and from Volcano Valley to the Final Fight, it's the Sonic 3D Blasts adapt you've been waiting for! But while all this is going on, what has become of the true Dr. Robotnik? Answer: he's getting ready for his biggest comeback ever!

Sonic Universe #81-84
Origins of the Destructix
Espio's return to the Chaotix following the Chaos Emerald Championship coincides with the arrival of Mighty and Ray, but the reunion isn't a happy one! While watching-and competing-in the tournament, our heroes have recognized some faces from their past: Mogul's Fearsome Foursome, who have decided in the aftermath of the tournament to rechristen themselves as the Destructix! Espio fought Lightning Lynx, a foe from his homeland of the Dragon Kingdom and the Raiju Clan, sworn enemies of Espio's Shinobi Clan! Vector saw the face of Flying Frog, an insane enemy from his days of wandering Mobius, whom Mighty also recognizes from his homeland of Mercia! Mighty recalls Simon Simian-now a Sergeant-whom he faced during his own search for self-mastery among the once peaceful Gorillas of the Shazamazon Jungle! And last, but certainly not least, Charmy recalls a previous encounter with Predator Hawk-the day the Battle Bird Armada invaded his home in the Golden Hive Colony and separated him from his best friends Mello and Saffron! These two teams are heading for a showdown-but will any of them survive?
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Re: And here's the pitch... Your Archie StH comic ideas!

Postby NxtWaltDisney » Wed Sep 09, 2015 2:16 pm

Spectre the Hechidnat wrote:Not a bad piece of work yourself, NxtWaltDisney-I like the concept of the Ixis Knights, and with the exception of Ixis Faust their names are all quite inventive:

Dakkan
Kolorra
Treyvorren
Wakuto
Gregon
Zeyu

Did you draw them from anywhere or are they original ideas of yours?



To be honest, they were just totally random names that I thought wound sound cool, (hearty laughter). I wish I was creative enough to have some meaning behind them...*sigh* I suck. Anyway:


Sonic The Hedgehog #356-360
The Chaos Wars: Act 2: Ixis Legacy

#356: Ally of Darkness 3 of the Ixis Knights have been defeated, but 4 more still remain! As our heroes regroup to fight off the remain knights, Ixis Nagus reunites with an old "friend" of his, as they go through with the next part of his plan-but not before they ambush the snooping Metal Sonic! Will our heroes pull through? Can they stop Nagus & his mysterious ally before it's too late?

#357: Shattered Soul/ What Went Wrong Thanks to Team Freedom, Team Fighters, & Team Rose, The remaining Ixis Knights have been defeated, with only Ixis Zeyu remaining-Who gives Mighty & his team a hard time. When Zeyu puts a spell on Mighty, our armadillo hero's darkest fears tears him apart from the inside! Will Ray & Honey be able to snap him out of it? Then, in "What Went Wrong? " Silver & Gold contemplate about how they got into this mess, & how they let Nagus get his hands on the item: The Cosmosis Gaunlet!

#358: The Fall of The Ixis Knights/ Rise of The Chaos Emperors Our heroes arrive to assist Mighty's team in defeating Ixis Zeyu- The toughest of the Ixis Knights, while at the same time, they try to help Mighty regain his senses. Once our heroes have succeeded, They finally have all the chaos emeralds. Then suddenly, the emeralds power go out! What has happened?! Then Knuckles realizes: Someone has stolen the master emerald & used it to shut off the emeralds power! Now how will our heroes stop Nagus?!

Then, in "Rise of The Chaos Emperors" Nagus & his ally, "Void", have used the master emerald to take the power from the chaos emeralds, & with a little bit of Ixis Magic & the power of the Cosmosis Gaunlet, they created an even stronger, more powerful army, as well as create his new enforcers: The Chaos Emperors. Each having their own personality and a direct link to Nagus, the Chaos Emperors are the ultimate warriors created to defeat all of Nagus's enemies, while at the same time, give him more power every time they defeat an enemy.

#359: Ixis Legacy Part 1: The Cosmosis Effect Our heroes have gathered at G.U.N. HQ to discuss their next plan of action after losing the master emerald & the power of the chaos emeralds. Sonic questions Silver & Gold about how did Nagus obtain so much power- From their, they explain The origins of the Cosmosis Gaunlet, & how it relates to The Order of Ixis. Meanwhile, Dr.Eggman, & his entire EggBoss challenge Nagus, his Ixis Empire, & his Chaos Emperors for supremacy over the planet. Eggman, also curious about Nagus's gaunlet, demands to know what it does. Secrets are revealed as the war rages on!

#360: Ixis Legacy Part 2: The Force of Power As our Heroes & Eggman learn the secrets & connections between The Order of the Ixis & The Cosmosis Gaunlet, Gold warns them that if they don't retrieve that gaunlet & stop Nagus, Silver's future will be in worse condition than before! Meanwhile, The Ixis Empire has obliterated all of Dr.Eggman's forces, & has taken over the death egg to transform it into "The Chaos-Cosmos Cannon". A device that will turn everything on the planet into his kingdom, and all the citizens into his slaves, as well as revive his fallen Ixis Wizards! As Sonic & the others think of what to do next, our heroes are attacked by the powerful force on the planet-The Chaos Emperors!
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Re: And here's the pitch... Your Archie StH comic ideas!

Postby Spectre the Hechidnat » Wed Sep 09, 2015 7:26 pm

NxtWaltDisney wrote:
Spectre the Hechidnat wrote:Not a bad piece of work yourself, NxtWaltDisney-I like the concept of the Ixis Knights, and with the exception of Ixis Faust their names are all quite inventive:

Dakkan
Kolorra
Treyvorren
Wakuto
Gregon
Zeyu

Did you draw them from anywhere or are they original ideas of yours?



To be honest, they were just totally random names that I thought wound sound cool, (hearty laughter). I wish I was creative enough to have some meaning behind them...*sigh* I suck.


You do not suck, my friend. Sometimes a name is just a name-there doesn't have to be any deeper symbolism behind it. You came up with several creative and unique-sounding names; that's a talent that many a writer, myself included, would like to have. I think you did a great job with the Ixis Knights and this storyline-I sense definite veins of Digimon Fusion and Marvel Comics, with some clever ideas-such as the inclusion of Void-thrown in of your own accord.


Sonic the Hedgehog #85-88
Blue Coast, Black Magic
Freedom Fighters...on vacation?! That's right folks-Sonic and his friends are taking a break and soaking up some rays in Apotos' Blue Coast Zone! Antoine and Bunnie are on a shopping trip, Tails and Rotor are working on some new blueprints with chaperone Uncle Chuck and his assistant Ben Muttski, and Sonic and Sally are trying to enjoy themselves while Nicole tries to keep Amy from attaching herself to them as a much unwanted third wheel! But while friends and couples grow closer, a dark alliance is forming in the shadows: Ixis Naugus has joined forces with his long-lost sister Wendy, known to our good buddy Tails as Witchart! Joined by Kodos, Wendy's Witchcarter trio, and the four dark mages who opposed the Secret Service on their search for the Sword of Acorns, the monstrous Troll wizard is out to claim Mobius for himself! But wait-is Uma Arachnis planning to betray her "master?"

Sonic Universe #85-88
Crouching Mighty, Hidden Monkey
Mighty, Ray, and Moss-having left Relic and Fixit in Knuckles' not-so-willing hands-are out to find MIghty's missing sister, whom Espio's sources inform them disappeared from their home during Robotnik's initial invasion. Seeking more information, they seek out one of those sources: Liza, Espio's childhood friend and fellow acolyte of the Dragon Kingdom's legendary Shinobi Clan! Together, the unlikely quartet set out to break into the Iron Fortress, home to Robotnik's "allies" in the region, Iron Queen Regina Ferrum and Iron King Jun Kun! If they can fight their way past the Iron Dominion's Yagyu Ninja, they may be able to access the EggNet for info on Mighty's sister and free some prisoners while they're at it! But the last thing they expect to find is an old experiment of Robotnik's gone rogue: a lightning launching cyborg named Monkey Khan! Between such lethal natives, will our heroes survive their first trip to the Dragon Kingdom?

Sonic the Hedgehog #89-92
Fighting Fire with Freedom!
The Freedom Fighters get a call they never expected to receive: the Forbidden Zone has been invaded! This ancient realm has long been left to itself by the Kingdom of Acorn, the United Federation, and even Robotnik and his malevolent empire! It was once the seat of the Second Great Civilization, and ruled over by the feared Troll Wizard Lazaar! His dark fortress sits at the heart of it, and it is rumored to hold a dark magic computer that contains all of Lazaar's foul spells and secret incantations! Unfortunately, the Naugus siblings are out to claim it for themselves, in company with their villainous compatriots! It thus falls to the Freedom Fighters to try and stop them, only to find themselves evenly matched with the minions, allowing the Nauguses to press on unopposed! But much to the heroes' surprise, a pair of noble mages arrive to back them up, allowing Sonic and Amy to chase after the Trolls! Sally faces off with Carrotia, Antoine clashes with Focke-Wulf, Rotor battles Bearenger, and Tails takes on Kodos! Bunnie throws down with the Enchantress, Nicole matches wits with the Sorcerer, Athair the Echidna challenges Damocles the Elder, and Merlin the Fox practices his sleight of hand against Mathias Poe! But while our heroes clash with these villains, Sonic and Amy must brave the Forbidden Zone's traps and Lazaar's Dark Guardian! Even if they can penetrate Lazaar's fortress, they must still deal with the Naugus siblings-and possibly something worse! Meanwhile, where has Uma Arachnis gotten off to?

Sonic Universe #89-92
Chaotix on Walkabout
Vector's going home-a trip he never planned to make! But when he and the Chaotix get word from Vector's "Father" regarding trouble with the Downunda Freedom Fighters, they set out to rescue them. The adventure leads to an unexpected reunion between him and his adopted family: "Father", aka ??? the Tasmanian Tiger, and his adopted siblings Bill Platypus and Barby Koala! Unfortunately, this family has more problems than Vector leaving home to deal with: they must also tangle with the Dingo Regime, who are out to claim Downunda for themselves in the wake of Crocbot's apparent demise. Fortunately, the Downunda Freedom Fighters have a new teammate named Thrash...but does this mysterious Tasmanian Devil have an agenda that the Chaotix are unknowingly aiding?
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Re: And here's the pitch... Your Archie StH comic ideas!

Postby Mikail » Mon Sep 14, 2015 11:18 pm

Well there's one idea I had for an alternate comic story. Basically this is what I would've had for issues 166 and 167 instead of the M:25YL storyline

Sonic the Hedgehog #166: Shifting Powers Part 1

Sonic the Hedgehog finds himself imprisoned in the depths of New Megopolis and the Freedom Fighters prepare a daring rescue mission to get him back. But while these heroes are away, Shadow the Hedgehog comes to Knothole. What business does Sonic's dark double have with the village? And will Sonic's friends be able to save him? Or is all of this in accordance to Eggman's sinister scheme?

Sonic the Hedgehog #167: Shifting Powers Part 2

The trap has been sprung and now the Freedom Fighters and the Royal Family are prisoners of the Eggman Empire. While Sonic and his friends desperately search for escape, Shadow finds himself questioning his loyalties to the maniacal doctor. What none of them are prepared for, however is the looming threat of Anonymous, preparing to strike. It's a frenzy of madness as friend and foe do what they can to survive!
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Re: And here's the pitch... Your Archie StH comic ideas!

Postby FancyFool » Tue Sep 15, 2015 3:00 pm

This looks fun, and might help me out in working on my fics, so I think I'll contribute. Here's an idea I'm willing to share...

Sonic Universe ??-?? (Takes place during "Shattered World Crisis"): Chao Nightmare
Premise: It's Cream's day in the limelight as the Chao Garden that she got Cheese and Chocola came from is being threatened by Dark Gaia Monsters as well as a new threat that seems to be working with these monsters and wielding energy similar to theirs. Given how important the garden is to her and her Chao, as well as the Chao species overall as the garden is rather large and ancient one that is home to many powerful Chao, Cream refuses to stay on the sidelines and ventures to the garden to save it from a horrible fate with Tails and Bunnie coming along to help out (and keep her safe). Will Cream and her friends manage to save this garden or will the garden and all the Chao living in it fall into complete darkness?
In this Arc, a new enemy is introduced: Dregs the Chimp, a crass and violent chimpanzee who raises Chao for a living and trains them in ways that makes them genuinely effective combatants but completely replaces their free will and morality with violence. Also in this Arc, Cream discovers a hidden power within herself that is not only the key to saving the day but will allow Cream to greatly contribute to the Freedom Fighters in the future.

SU Issue #??
Chao Nightmare Part 1: A Cry for Help
After being denied action for a long time, Cream finally gets to take part in her own adventure when she hears news that the Chao Garden that her beloved Cheese and Chocola come from is becoming corrupted by Dark Gaia Energy as a result of the Dark Gaia Monsters. If nothing is done to cleanse the place and eliminate the Dark Gaia Monsters soon, the garden will be consumed by darkness and the Chao along with it, so Cream takes it upon herself to save the garden, with Tails and Bunnie accompanying her.

SU Issue #??
Chao Nightmare Part 2: Brightest Before Dusk
Cream learns that she possesses a "Heart of Light," which allows her to utilize "light energy" to heal, purify, and protect, and begins training with Alesea the Deer, the Chao Garden's "Priestess of Light," to use this ability to cleanse the garden of Dark Gaia Energy. But will Cream successfully learn how to use this power by nightfall? And will it be enough to take on the Dark Gaia Monsters, aided by a mysterious threat wielding powers similar to theirs?

SU Issue #??
Chao Nightmare Part 3: Darkness Reigns
This mysterious threat working alongside the Dark Gaia Monsters reveals itself to be a new villain; Dregs the Chimp, who possesses a "Heart of Darkness" and seeks to raise a powerful army of Dark Chaos Chao, made very possible thanks to Dark Gaia's Energy scattered around the world. Having managed to learn how to channel her "Heart of Light," Cream fights to protect the Chao Garden alongside Tails, Bunnie, Alesea, and Fie the Owl (the Chao Garden's "Priest of Darkness"), as well as two more allies familiar to our heroes who join in on the battle. But Dregs, his army of Dark Chao, and the Dark Gaia Monsters prove to be formidable opponents, especially with the night empowering them. Will the light be able to overcome the corrupt dark in this battle or will the tainted darkness overwhelm our heroes?

SU Issue #??
Chao Nightmare Part 4: Darkest Before Dawn
In the epic conclusion to this "Chao Nightmare," the battle for the Chao Garden takes a turn for the worst when the Dark Gaia Chaos joins the fight and quite literally turns the tide in Dregs' favor. Just as our heroes enter the brink of defeat and begin to lose hope, they receive much needed help in the form of a certain spirit, who blesses Cream and gives her full-access to her "Heart of Light" temporarily and also helps Cream temporarily empower Cheese into a Chaos Chao-like state. With this new ally and this new-found power at their side, our heroes might just stand a chance, even if it's against Chaos' "Dark Gaia empowered" counterpart!

I have another one in mind that I'm willing to share but it's going to take a long time to write it up since it's an entire saga instead of a 4-part Arc. In the mean time, feedback is 100% welcome, for those of you very willing to read this and give your thoughts.

EDIT- Removed sentences stating that Cream was born in the Chao Garden. Felt it was a "bit too much"

EDIT 2- Changed Vice's name to Dregs. Now it's a lot more subtle.
Last edited by FancyFool on Mon Oct 19, 2015 1:03 pm, edited 1 time in total.
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Re: And here's the pitch... Your Archie StH comic ideas!

Postby NxtWaltDisney » Wed Sep 16, 2015 1:21 pm

Spectre the Hechidnat wrote:
NxtWaltDisney wrote:
Spectre the Hechidnat wrote:Not a bad piece of work yourself, NxtWaltDisney-I like the concept of the Ixis Knights, and with the exception of Ixis Faust their names are all quite inventive:

Dakkan
Kolorra
Treyvorren
Wakuto
Gregon
Zeyu

Did you draw them from anywhere or are they original ideas of yours?



To be honest, they were just totally random names that I thought wound sound cool, (hearty laughter). I wish I was creative enough to have some meaning behind them...*sigh* I suck.


You do not suck, my friend. Sometimes a name is just a name-there doesn't have to be any deeper symbolism behind it. You came up with several creative and unique-sounding names; that's a talent that many a writer, myself included, would like to have. I think you did a great job with the Ixis Knights and this storyline-I sense definite veins of Digimon Fusion and Marvel Comics, with some clever ideas-such as the inclusion of Void-thrown in of your own accord.



Aw, thanks. :oops: :)



Sonic The Hedgehog #361-365
The Chaos Wars Act 3: Chaos Rebellion

#361: Wrath of The Emperors The Chaos Emperors make a surprised ambush on our heroes at G.U.N HQ! While the heroic alliance fights for survival, Nagus & Void watch victoriously as the world soon begins to fall to his power! However, Void seems to have "other plans" in mind for Nagus and this world! Will the Emperors anhilate Sonic & the others? What is Void planning? & What has become Dr.Eggman & his forces?

#362: Strength From Sol The Chaos Emperors prove to be too much for our heroes, but help arrives in the form of Burning Blaze from the Sol Dimension! Blaze battles against the emperors, giving the others time to escape! Then, the team sends Sonic, Shadow, Silver, Amy, Knuckles, & Tails to Nagus's castle to retrieve the master emerald! Meanwhile, Void's plans for deception have worked against him, as Nagus wipes him out of existence!!! Can our heroes reach the master emerald in time?

#363:Operation Retreival As the allied forces fight off against Nagus's armies, Sonic & his team infiltrate Nagus's castle to retrieve the master emerald! Meanwhile, things start to heat up as Blaze continues to fend off against the chaos emperors, after successfully defeating 2 of them thus far.

#364: Chaos Rebellion Part 1: Fall of The Emperors After retrieving the master emerald, Knuckles uses it's powers to reawaken the chaos emeralds & allows Sonic, Shadow, & Silver to go super! The super hedgehog trio then rush to help Blaze finish off the remaining Chaos Emperors. Then, Sally leads the charge against Nagus directly, while Team Mighty & The Rouges try to destroy the Chaos-Cosmosis Canonn! Will our heroes be able to save the world? Or has Nagus already won?

#365: Chaos Rebellion Part 2: Fight For The Future As the war continues, Silver decides to take on Nagus himself to retrieve the cosmosis gaunlet, and things. get. MESSY!!! Meanwhile, The remaining 3 emperors have fused into a Chaos Emperor Dragon! Sonic & the others have their hands full with this one! Meanwhile, Thanks to a mishap by Storm, the Chaos-Cosmossis canon is about to explode and anhillate anything with 500 mile radius!!! Can our heroes contain the blast? Will Silver save the present & the future?
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Re: And here's the pitch... Your Archie StH comic ideas!

Postby NxtWaltDisney » Tue Oct 06, 2015 7:10 pm

Taking a small break from "The Chaos Wars" to bring something new

Sonic Super Tales# 1

In this new magazine, Sonic Super Tales produce new, original stories outside of Sonic The Hedgehog & Sonic Universe!

Silver The Hedgehog: Re:Genesis Part 1

Silver has been helping the professor close up all the genesis portals that have been popping up all over the place! When Silver finds a portal that leads to the old world before it was rewritten, He takes a chance to try and fix things back to the way they were! Will his plan backfire on him? Will the universe be rewritten again?

Chaotix: Adventures in Chao -Sitting

When Cream entrusts the Chaotix Detective Agency to look after Cheese for a bit, things get way out of hand when they lose sight of him while in Empire City!


Blaze The Cat: Legends of The Flame Knight

Blaze learns about how the first royal family was established by her ancestor, the Flame Knight: Percival.

Team Dark: Expansion Pack

Commander Tower orders Team Dark to train new G.U.N. Agents to join their team, specifically. While Shadow & Rouge disagree with this plan, Omega looks forward to breaking in their new teammates, especially Madonna.
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Re: And here's the pitch... Your Archie StH comic ideas!

Postby FancyFool » Mon Oct 19, 2015 12:27 pm

I love the idea of that magazine! Allows the other characters who don't appear very often (even within Sonic Universe) a time to shine and explores their daily lives and such. Definitely something I would read! The stories themselves also sound very interesting, particularly "Legends of the Flame Knight," since it explores Blaze's ancestral history and makes Percival canon to the Archie-verse, and "Adventures in Chao-sitting", for a certain reason you all ought to know by now (though I do like me some Chaotix antics)

Now then, I've decided to hold off on that Saga idea of mine and instead share another Universe arc I have in mind, this time for Team Rose (with Big instead of Blaze) though the focus is mostly on Amy.

Sonic Universe ??-?? (Takes place after "Shattered World Crisis"): Team Rose's Arcane Adventure
Premise: It's Amy's time to shine as she journeys off to Avalon with her closest friends, Cream (and Cheese) and Big, in search of the "Arcane Sphere;" a ball of pure arcane energy that can allow anyone the use of magic. However, Team Rose's search for this mystical ball of energy turns into a hectic race as not only are the local Egg Army ransacking the region for the sphere (with help from a new member who has knowledge of the arcane) but they also face competition from the Naugus Twins, Walter and Wendy, and Wendy's Witchcarters. Will Team Rose succeed in their self-given mission or will their enemies claim the ball of magic first?
In this Arc, a new enemy is introduced: Atgas Lily, a pessimistic and hateful (especially of the weak) Moonrat with both physical and magical ability (though lacks talent in both so as to not become overpowered). Also, as you can probably expect, Amy gets an upgrade to her abilities by the end of this Arc.

SU Issue #??
Team Rose's Arcane Adventure Part 1: Discovery of the Occult
Amy starts feeling inadequate of herself and her position in the Freedom Fighters due to seeing her current abilities as lacking and memories of a her embarrassing blunders during the "Shattered World Crisis." Desiring to improve herself, Amy uses her tarot cards (that she hasn't used since Little Planet) and learns of the "Arcane Sphere," a ball of pure arcane energy that can grant the gift of magic. With this revelation, Amy sets out to Avalon and brings along Cream (and Cheese) and Big so this journey can also act as Team Rose's first mission as part of he Freedom Fighters.

SU Issue #??
Team Rose's Arcane Adventure Part 2: The Search for the Secret
Upon arriving in Avalon, Team Rose finds the entire region crawling with soldiers and robots of the local Egg Army. It turns out that they too are looking for the "Arcane Sphere," having learned of its existence from a mysterious new ally who is apparently quite knowledgeable of the mystical. Pressured by this sudden competition, Team Rose teams up with the Avalon Freedom Fighters and begin a frantic search for this hidden power.

SU Issue #??
Team Rose's Arcane Adventure Part 3: Maze of the Mysterious
Team Rose and the Avalon Freedom Fighters uncover an underground labyrinth that just might contain the "Arcane Sphere." However, our heroes soon find themselves joined in the maze by the Avalon Egg Army, personally accompanied by Egg Boss Mordred Hood and their ally, Atgas Lily, a very unpleasant moonrat. Things then get even more intense as the Naugus Twins and the Witchcarters join the fray, seeking the Arcane Sphere to restore Walter's magic power. Now this frantic search becomes a chaotic race between the three groups to see who makes it through the maze first, all while dodging all sorts of traps within.

SU Issue #??
Team Rose's Arcane Adventure Part 4: Magical Mayhem
The arcane adventure finally concludes as our heroes and villains make it to the much sought after "Arcane Sphere" and go into an all-out battle with each other over who gets to claim it for their own. Their fight, however, ends up threatening all of them the chance to access to the Arcane Sphere as the destructive violence causes the ancient labyrinth to start collapsing in on itself, which will seal away the Arcane Sphere for good. And if that wasn't enough, the Arcane Sphere itself is apparently not eager to share its power with anyone as it manifests a guardian to kick the battling groups out of its home. Will anyone get what they came for or will everyone's efforts be for nought?
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Re: And here's the pitch... Your Archie StH comic ideas!

Postby NxtWaltDisney » Fri Oct 30, 2015 11:56 pm

(still taking a break from the Chaos Wars saga)

Sonic Universe

Marine Vs The Forces of Evil

*inspired by Star vs The Forces of Evil*

While Blaze is away leading a crusade against pirates, Marine is in chatge of watchig the jeweled scepter...and by watching, I mean using it like itcs a freaking magic wand or something! However, dark forces descend on her home-Johnny, now leading the remains of Whisker"s army, a viscious assassian named Squekerton, a horde of monsters, & ....WALTER NAGUS?! Marine gets ready to take on her bigest challange yet: THE FORCES OF EVIL!!!
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NxtWaltDisney
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Re: And here's the pitch... Your Archie StH comic ideas!

Postby NxtWaltDisney » Mon Nov 02, 2015 6:34 pm

Now, the 4th act of "The Chaos Wars"!


Sonic The Hedgehog #366-370
The Chaos Wars Act 4: Magical Warfare

#366: Heart of Gold While Nagus and Silver throw down, Sonic and the others face the wrath of the Chaos Emperor Dragon, and the impending threat of the Chaos-Cosmossis Cannon! With time running out, Gold leaps into action with a plan that might just save everyone. Meanwhile, King Acorn arrives a mysterious object that might just end the war!

#367: Soul of Silver Our heroes throw everything they have at the Chaos Emperor Dragon, while Gold & Silver use their powers to utilize the energy from the CC Cannon to destroy it! Meanwhile, King Acorn hands Sonic the one thing that might set everything back to normal: the legendary sword, Caliburn! But Nagus has one final trick of his own, and it involves Dark Gaia!

#368: Dark Revival As our heroes eliminate the C.E. Dragon and the C.C. Cannon, Walter Nagus has revived Dark Gaia once more, & things are getting intense! With the deadly monster back in action, our heroes contemplate what to do in their predicament. Then, our heroes look in horror as the unthinkable happens...

#369: Ixis Gaia The vile Ixis wizard has fused with Dark Gaia, and has become the new, menacing being dubbed as Ixis Gaia! The menacing wizad-fusion attacks our heroes with deadly magic spells, gaia monsters, and titans! But Super Sonic takes charge against him with Caliburn! Caliburn has a plan, but it includes Shadow, Blaze, Knuckles, Jet, and Silver!

#370: Knight Time With his powers, Caliburn has transformed Shadow, Blaze, Knuckles, Silver, & Jet into the legendary knights of King Arthur! With their new weapons and abilities, the knights take charge against the Ixis Army, while Excalibur Sonic faces off with Ixis Gaia himself! Will our heroes finally end the war?
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NxtWaltDisney
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